Wiki Home Settings pages Save game shaders

Save game shaders

2024-02-08
save, steam, userdata, shaders

This function ensures that Steam userdata and game Shaders are saved on the server and retained even after a system reboot. It supports games like Call of duty, Roblox, Marvel rivals.

  1. This function also aids in reconnecting to games after a PC reboot during a mid-game session, making it beneficial for gamers.
  2. Enable the option to save game shaders on the server, eliminating the need for client PCs to download them every time they start the game.
  3. For this function to work it should be enabled in CCBootCloud only license or even in iCafeCloud license
  4. Install Steam on your game disk, such as D:\Steam or D:\Program Files (x86)\Steam.
  5. Add Steam on Game Fixes  (Without this steps saving doesnt work)
  6. Add Call of Duty on  Game fixes to start saving shaders (Without this steps saving doesnt work)
  7. Ensure that your Shared disk has at least 100GB of free space
  8. Go to settings - game settings and enable ‘save game shaders” (Figure 1)

Figure 1

  1. On the CCBoot shared or iCafeCloudshared disk, the system will automatically create folders for game shaders.(Figure 2)
  2. Call of Duty creates its own folders for each version of the game to store shaders separately.

Figure 2

  1. When a game is launched on the client side, the shaders generated during game loading will be saved automatically in these folders
  2. Marvel Rivals and Roblox, on the other hand, save their shaders inside the NVIDIA DXCache folder.(Figure 3)

Figure 3

Related: